THE AFRICAN CODING CONTEST 30 OCTOBER 2026

PLUGGED + UNPLUGGED CREATIVE CODING

Create.
Code.
Imagine.
Solve.

An African platform for children, young people, educators and mentors to turn curiosity into creative coding projects, computational thinking and practical solutions.

JUNIOR Primary school students
SENIOR Secondary school students
TERTIARY University & college students
CCF / CODING CONTEST

01 when idea meets curiosity

02 create something new

03 test → debug → improve

04 solve a real problem

05 share your story

06 CREATE. CODE. IMAGINE. SOLVE.

🚀

THE CHALLENGE

Don’t just learn code. Use it to create, explain and solve.

The Plugged & Unplugged Coding Contest is designed so coding does not have to live only inside a computer laboratory. Learners can build digital projects using creative coding tools, or demonstrate computational thinking through physical materials, games, storytelling, movement, puzzles and prototypes.

The competition celebrates original learner work, clear thinking, problem-solving, innovation, communication and collaboration — not simply technical complexity.

THIS YEAR'S THEME
Create. Code. Imagine. Solve.

Every project begins with curiosity. What will you create when you are given permission to imagine?

WHO CAN PARTICIPATE?

Teachers register teams of up to three students.

Creative Child Foundation's 2026 registration pathway groups participants as Junior, Senior and Tertiary. A teacher or school/college coordinator registers the team.

01

Junior

Primary school students

Great for learners discovering creative coding, stories, games, animations and simple community solutions.

02

Senior

Secondary school students

Ideal for deeper problem-solving, systems thinking, web projects, Python, AI and more ambitious prototypes.

03

Tertiary

University & college students

University and college teams can use the contest to turn technical knowledge into practical African innovation.

TEAM

Up to 3 students

One teacher registers the team

Add student 1, student 2 and student 3 where applicable. Every student should make a meaningful contribution.

THE FOUR CHALLENGE AREAS

Choose one real African challenge. Then build the future.

The official African Coding Contest 2026 Rulebook requires every team to select one of four challenge areas.

01

Future of Healthcare

Make healthcare more accessible, affordable, preventive, intelligent and people-centred.

  • Early disease detection
  • Rural healthcare
  • Maternal & child health
  • Emergency response
  • Patient monitoring
  • Telehealth
02

Future of Farming & Food

Use technology to produce more food, reduce waste and build resilient agricultural communities.

  • Smart farming
  • Crop monitoring
  • Irrigation
  • Pest detection
  • Food storage
  • Post-harvest loss
03

Future of Education

Transform learning and make quality education more accessible to every child.

  • Personalized learning
  • Offline education
  • AI learning assistants
  • Teacher support
  • Digital literacy
  • Special-needs education
04

Future of Climate, Energy & Environment

Help communities build a climate-resilient, sustainable and environmentally responsible future.

  • Climate adaptation
  • Renewable energy
  • Water management
  • Waste & recycling
  • Biodiversity
  • Clean cooking
IDENTIFYUNDERSTANDIMAGINEDESIGNBUILDTESTIMPROVEDEMONSTRATE

PROJECT PLAYGROUND

Start with a problem. Finish with something people can experience.

🎮

Games

Build interactive experiences that teach, entertain or solve a challenge.

📖

Stories

Turn an idea, community issue or lesson into an interactive story.

🌍

Community solutions

Use creative computing to explore a real-world problem and communicate a possible solution.

🧩

Unplugged systems

Show algorithms, sequencing, loops, conditions, patterns, debugging and decomposition without relying on a computer.

HOW PROJECTS ARE JUDGED

Build something creative. Then make sure you can explain why it matters.

The official Plugged Coding rubric totals 100 points. Judges consider creativity, relevance, computational thinking, innovation, functionality, communication and teamwork, with age-appropriate expectations.

Download the official 2026 rulebook ↓
Criterion Max
Creativity & Originality20
Problem Identification & Relevance15
Computational Thinking & Coding20
Innovation & Potential Impact20
Functionality & User Experience10
Presentation & Communication10
Teamwork & Collaboration5
TOTAL100

FAIR PLAY

Own your idea. Understand your work. Give credit where it is due.

01

Original work

Projects must be substantially created by participating learners. Mentors may teach, guide, troubleshoot and help with presentation preparation, but must not create the project on behalf of learners.

02

External resources

Tutorials, educational resources, open-source resources, platform resources and permitted media may be used. External resources should be acknowledged where appropriate.

03

Responsible AI use

AI tools may only be used according to the official rules. Learners remain the primary creators and must understand the work submitted. Substantial AI use may need to be disclosed.

04

Teamwork

Teams may consist of one to three learners unless the Organizing Committee communicates otherwise. Meaningful contribution, respect and cooperation matter.

TRAIN THE TRAINER

Mentor workshops ahead of The African Coding Contest 2026.

Six practical sessions prepare mentors and school outreach teams across OctoStudio, Scratch, C, HTML & CSS and Python.

SKILLS TO INSPIRE THE YOUNG GENERATION

Register for a session →
PHYSICAL

29 AUG

OctoStudio & Scratch

Hands-on train-the-trainer workshop.

10:00 AM–12:00 PM · Physical training
VIRTUAL

02 SEP

HTML & CSS

Web development mentor training.

5:30–6:30 PM · Virtual
VIRTUAL

03 SEP

Python

Python programming mentor training.

5:30–6:30 PM · Virtual
GLOBAL VIRTUAL

04 SEP

OctoStudio

Global virtual training with OctoStudio.

5:30–6:30 PM · Virtual
GENERAL VIRTUAL

07 SEP

General training & outreach orientation

Mentor briefing, school outreach and contest readiness.

5:30–7:00 PM · Virtual

FAIR PLAY

Own your idea. Understand your work. Give credit where it is due.

01

Original work

Projects must be substantially created by participating learners. Mentors may teach, guide, troubleshoot and help with presentation preparation, but must not create the project on behalf of learners.

02

External resources

Tutorials, educational resources, open-source resources, platform resources and permitted media may be used. External resources should be acknowledged where appropriate.

03

Responsible AI use

AI tools may only be used according to the official rules. Learners remain the primary creators and must understand the work submitted. Substantial AI use may need to be disclosed.

04

Teamwork

Teams may consist of one to three learners unless the Organizing Committee communicates otherwise. Meaningful contribution, respect and cooperation matter.

LEARN BEFORE YOU COMPETE

Upcoming events, training & webinars.

Use these sessions to prepare learners, teachers and mentors. Registration links can be updated from the backend without changing this page.

Request a session →
MENTOR TRAINING

19 SEP

Creative Coding Mentor Training

Prepare mentors to support learners through creative coding, OctoStudio, project development and presentation.

Makerere University CEDAT · 10:00 AM EAT
STUDENT PREP

21 SEP–24 OCT

School Coding Preparation

Participating learners develop, test, debug and prepare their projects before the national contest.

Participating schools · Uganda

SAVE YOUR PLACE

Register for a training event or webinar.

Submit your details and the Creative Child Foundation team can follow up with the confirmed venue, date or online meeting link.

✓ Students ✓ Teachers ✓ Mentors ✓ School coordinators
Select events / webinars Choose one or more ▾

Select one or more sessions

You can register for several events/webinars in one submission.

No sessions selected yet.

BRING THE LEARNING TO YOUR SCHOOL

Request a CCF coding & innovation workshop

Teachers and school administrators can request a tailored workshop and share the learner numbers, inclusion needs, devices and facilities available at the school.

Request a workshop at your school →

READY TO BUILD?

Put your idea on the national stage.

Teachers register teams of up to three students. Choose a challenge, identify a real problem, build a prototype and prepare to demonstrate it.

30 OCT 2026Contest day
KAMPALAUganda
1–3Learners per team

TEAM MEMBERS

Register up to three students

Student 1 is required. Student 2 and Student 3 are optional.

LEARN. PRACTICE. BUILD.

Choose a tutorial pathway for your challenge.

Dedicated learning pages bring together beginner-friendly video resources and practice guidance for Scratch, web development, Python, Machine Learning & AI, Public Speaking & Presentation, OctoStudio, unplugged coding and C.

🧠

Machine Learning & AI

Discover patterns, data, models and responsible AI through age-appropriate projects.

Open AI tutorial hub →
⚙️

C Programming

Discover the foundations of variables, logic, functions and embedded/robotics programming.

Open C programming hub →

CREATE WITH CODE

OctoStudio: the creative coding engine behind this year's journey.

Explore OctoStudio ↗
UGANDA LAUNCH · 09 AUGUST 2024

From a mobile phone to a world of imagination.

Creative Child Foundation's current OctoStudio page records the Uganda launch on 9 August 2024 at Makerere University, with Rwanda participating online. The launch was officially inaugurated by the Minister of State for Youth and Children Affairs.

OctoStudio is a free mobile coding app created by the Lifelong Kindergarten group at the MIT Media Lab, the team behind Scratch. It enables learners to make animations and games, combine photos and sounds with code, and explore creative computing directly on mobile devices.

01 Create stories & games 02 Code with mobile devices 03 Experiment & collaborate 04 Share what you make
CCF × MAKERERE × OCTOSTUDIO 2024
visual for OctoStudio launch
CREATE CODE IMAGINE SOLVE

OctoStudio- a free mobile coding app made by the creators of Scratch at the MIT Media Lab was successfully launched in Uganda on the 9th day of August 2024 at Makerere University & Rwanda (online), officially inaugurated by the Honorable Dr. Balaam Barugahara Ateenyi, the Minister of State for Youth and Children Affairs.

WATCH & GET INSPIRED

Video stories for the next generation of creators.

Find more OctoStudio videos ↗
CCF VIDEO

Watch the creative technology story

Featured video frame — replace with a dedicated OctoStudio launch recording when available.

OFFICIAL CHANNEL

Explore OctoStudio tutorials & examples

Open the OctoStudio YouTube search to choose the most relevant official video for this year's learners.

Watch on YouTube ↗
MEDIA ARCHIVE

Launch stories, workshops & learner projects

Access the CCF media archive on Creative coding with OctoStudio.

Open OctoStudio archive ↗

THE INVITATION

Bring the idea you cannot stop thinking about.

Build it. Explain it. Share it. Let it inspire someone else.

PARTNERS & ECOSYSTEM

Building Africa's creative coding future together.

We are grateful to the institutions and communities that connect learners, educators, research, creativity and innovation.

Uganda
MIT Media Lab
Scratch Foundation
Makerere University Innovation Pod
Makerere Engineering Society